Fright Night

A lightweight, easy to learn and quick to play tabletop RPG intended to evoke the feel of B-movies, slasher flicks, horror films, and dark comedies. The players take on the role of typical, everyday people that somehow cross paths with a variety of malevolent entities that they must either defeat, escape from, or contain. Or, die trying.

The rules are minimal and flexible, using a simple dice pool mechanic that relies entirely on six-siders: when you try to do something, you roll a number of dice equal to your stat, and each 5 or 6 is a success.

While the players work with the Director to set the scene, and cast their characters and the extras, both the monster's nature and course of the story are randomized through a series of tables. This means that even the Director has no idea exactly what you will face or what’s going to happen next.

Game Type: 
Roleplaying Game
Collaborative Story
Crunch: 
3 - Mildly Crunchy
Players: 
3-5
GM?: 
Yes
Free?: 
No
Excerpt: 

Every movie needs a monster. Something for the MAIN CHARACTERS to discover, something to instill fear in them, something to pick their friends and loved ones off one by one, and ultimately, something for them to try (the key word here being try) and defeat.

But what is it? Is it a homicidal maniac? A tormented spirit? An alien creature? A horde of the hungry dead?

The default method to building a monster just takes a few dice rolls and some imagination: roll once on the creature base table, roll for TWO TRAITS from the creature trait table, and then build your monster with the results.